Sketchup Solid Tools Plugin Needed
Yes, I’m a newbie (sort of, I think that this is my 3rd time restarting with sketchup, so I have a little experience going back to sometime before 2010). I’ve been using it to model simple stuff I’m building and intermittently try to just draw something just for practice. This time I’m trying a bolt. I’ve tried it a few times now.
SuSolid is an extension for SketchUp. Solid Repair section that. Acrox Usb 2.0 Hub Driver on this page. Just try to do it manually and you will see how much time the SuSolid plugin can save you. Jul 18, 2017 Open sourcing my solid tools. Be a standalone plugin, but because I needed sensible solid. More consistently to SketchUp than the native solid tools.
Current iteration I’m drawing the hex head, and then using the subtract tool to subtract a cylinder with a cone cut out of the bottom of it to chamfer the edges of the bolt head like a real bolt head is chamfered. When I do the top it works out mostly OK, but 2 faces (not opposite faces, but with one face separating them) have a bit of an artifact from the subtract. What is it/what caused it/how do I get rid of it?
(you can see it in the top curved edge of the selected face in this pic). Finally, this is the one that is driving me crazy, this is the reason I’ve re-drawn it a few times, have tried multiple different ways of locating my cylinder/cone for the subtract I can’t get the subtract to work a second time correctly. I’ve tried copying the first cylinder and then flipping it over and I get an error that it’s not a solid even though the one that I copied from worked fine. Nokia Map Loader 3.05. I would love an explanation for that, but I’ve gotten around it by re-drawing it and when I try it again I get that the bolt head is not a solid, if use the solid inspector plugin to check the bolt head i get that it’s nested and cannot be fixed automatically. Silence In The Secret Garden Rar. If I go into the outliner and check it I don’t see anything nested, I just see a “difference” that cannot be expanded. I think that it’s treating it as a component in a group (shouldn’t that still work?), and if I copy it out, delete the original and then re-paste it and make it a new component (I would love to know how to fix it instead, not sure you can do that in a more complicated drawing), I can get the the solid tools to see both solids but the results don’t make any sense, I get this choosing them in either order, it basically looks the same but the shading has changed and nothing is a solid anymore.